Avatars
Avatars
Avatars will be boarded on mobiles. Avatars affect their battle with their own special abilities. Players must strategically collect mobiles and avatars and create combinations.
![](https://dargomstudio.com/wp-content/uploads/2023/07/gunboundm_04_1200x628-1024x536.jpg)
Avatar Skills
![](https://dargomstudio.com/wp-content/uploads/2023/08/SetEffect_AttackInstinct.png)
Attack Instinct (Lv3)
With 25% chance, bomb’s Damage increases by 8%
![](https://dargomstudio.com/wp-content/uploads/2023/08/SetEffect_BattleAxe.png)
Battle Axe (Lv3)
My Attack Power increases by 3.5%
![](https://dargomstudio.com/wp-content/uploads/2023/08/SetEffect_BrokenSword.png)
Broken Sword (Lv3)
My Attack Power decreases by 2%
![](https://dargomstudio.com/wp-content/uploads/2023/08/SetEffect_LandBreak.png)
Land Destruction (Lv3)
With 30% chance, bomb’s Explosion Range increases by 8%
![](https://dargomstudio.com/wp-content/uploads/2023/08/SetEffect_Berserker.png)
Wrath (Lv3)
Increase Attack Power by 16.5% when Tank’s HP is below 30%
![](https://dargomstudio.com/wp-content/uploads/2023/08/SetEffect_Berserker2.png)
Wrath of last (Lv3)
Increase Attack Power by 19.5% when Tank’s HP is below 15%
![](https://dargomstudio.com/wp-content/uploads/2023/08/SetEffect_ERestore.png)
Emergency Restore (Lv3)
Restore 14% HP if the received Damage between my last turn and this turn is over 35%. (Once per game)
![](https://dargomstudio.com/wp-content/uploads/2023/08/SetEffect_QuickRecovery.png)
Quick Recovery (Lv3)
Restore 20 HP if the received Damage between my last turn and this turn is over 5%. (3 per game)
![](https://dargomstudio.com/wp-content/uploads/2023/08/SetEffect_CounterAttack.png)
Counterattack (Lv3)
Increase 14% Damage if the received Damage between my last turn and this turn is over 27%.
![](https://dargomstudio.com/wp-content/uploads/2023/08/SetEffect_Cooperation.png)
Cooperation (Lv3)
IIncrease Damage by 11% when the distance to allies’ Tank is under 200
![](https://dargomstudio.com/wp-content/uploads/2023/08/SetEffect_CRecovery.png)
Cooperation recovery (Lv3)
Restore HP by 10% when the distance to allies’ Tank is under 200
![](https://dargomstudio.com/wp-content/uploads/2023/08/SetEffect_Leadership.png)
Leadership (Lv3)
Increases Attack Power of all allies by 7% when HP is below 40%
![](https://dargomstudio.com/wp-content/uploads/2023/08/SetEffect_Unconcern.png)
Unconcern (Lv3)
Restore 10% of Max HP if the received Damage between my last turn and this turn is 20% lower than my Max HP.
![](https://dargomstudio.com/wp-content/uploads/2023/08/SetEffect_Meditation.png)
Meditation (Lv3)
Increase Damage by 10% if the received Damage between my last turn and this turn is 10% lower than my Max HP.
![](https://dargomstudio.com/wp-content/uploads/2023/08/SetEffect_StrongShield1.png)
Strong Shield (Lv3)
Increase Defense by 10% when the distance to ally is under 200 (Applies to both my tank and my team’s tanks nearby)
![](https://dargomstudio.com/wp-content/uploads/2023/08/SetEffect_Hero.png)
Hero (Lv3)
If our two tanks are destroyed, the Damage is increased by 14%.
![](https://dargomstudio.com/wp-content/uploads/2023/08/SetEffect_Hero2.png)
Shovel of hero (Lv3)
If our two tanks are destroyed, the Explosion Range is increased by 14%.
![](https://dargomstudio.com/wp-content/uploads/2023/08/SetEffect_Hero3.png)
Restore of hero (Lv3)
If our two tanks are destroyed, the tank will recover 19% of its Max HP (Once per game)
![](https://dargomstudio.com/wp-content/uploads/2023/08/SetEffect_WeakDefence.png)
Weak Point Defense (Lv3)
Increase Defensive Power by 27% when my Tank’s HP is under 30%
![](https://dargomstudio.com/wp-content/uploads/2023/09/SetEffect_SecondHeal.png)
Second Recovery (Lv3)
Restore 16.5% of [Max HP] when my Tank’s [HP] is below 20% at my turn. (Once per game)
![](https://dargomstudio.com/wp-content/uploads/2023/09/SetEffect_TeamDoctor.png)
Team Doctor (Lv3)
Restore 7.5% of all allies’ [Max HP] when [HP] is below 40%.
![](https://dargomstudio.com/wp-content/uploads/2023/09/SetEffect_BloodySacrifice.png)
Bloody Sacrifice (Lv3)
Restore allies’s [HP] by 19% when I am destroyed. (occurs at the destruction)
![](https://dargomstudio.com/wp-content/uploads/2023/09/SetEffect_SSAutoCharge.png)
S Autocharge (Lv3)
Achieve 0.5 point SS-charge by 20% chance at my turn
![](https://dargomstudio.com/wp-content/uploads/2023/09/SetEffect_SSchargeSacrifice.png)
SS Sacrifice (Lv3)
Ally achieve 1.2 SS-Charge when I am destroyed. (Once per game)
![](https://dargomstudio.com/wp-content/uploads/2023/09/SetEffect_BearLife.png)
Bear (Lv3)
Increase Tank’s [Max HP] by 65 point.
![](https://dargomstudio.com/wp-content/uploads/2023/09/SetEffect_LifeDrain.png)
Life Drain (Lv3)
My [Max HP] decreases by 24 point.
![](https://dargomstudio.com/wp-content/uploads/2023/09/SetEffect_TopMost.png)
High Lander (Lv3)
When your Tank is in the highest position, the [Attack Power] increases by 10%.
![](https://dargomstudio.com/wp-content/uploads/2023/09/SetEffect_BigBomb.png)
Big Bomb (Lv3)
Increase [Explosion Range] by 7% with 20% chance
![](https://dargomstudio.com/wp-content/uploads/2023/09/SetEffect_SSAddiction.png)
SS Addiction (Lv3)
If our two tanks are destroyed, the SS-charge is increased by 2.0 (Once per game)
![](https://dargomstudio.com/wp-content/uploads/2023/09/SetEffect_HealSteal.png)
Heal Steal (Lv3)
If your opponent heals himself only by himself, you will take 85% of his recovery. Restore [HP] by 4% when my Tank’s [HP] is under 20%
![](https://dargomstudio.com/wp-content/uploads/2023/09/SetEffect_Hunger.png)
Hunger (Lv3)
If your [HP] is less than 60% and your opponent uses any heal skill, you will steal 60% of his recovery. Restore [HP] by 4% when my Tank’s [HP] is under 20%
![](https://dargomstudio.com/wp-content/uploads/2023/09/SetEffect_LifeAbsorption.png)
Life Absorption (Lv3)
Your opponent uses any heal skill, you will steal 30% of his recovery. Restore [HP] by 4% when my Tank’s [HP] is under 20%
![](https://dargomstudio.com/wp-content/uploads/2023/09/SetEffect_BurningNight.png)
Burning Night (Lv3)
If the [Attack Power] I did to enemies last turn is more than 30% of my [Max HP], [Explosion Range] is increased by 14%
![](https://dargomstudio.com/wp-content/uploads/2023/09/SetEffect_Overcome.png)
Overcome (Lv3)
If the [Attack Power] I did to enemies last turn is less than 20% of my [Max HP], [Attack Power] is Increased by 16%
![](https://dargomstudio.com/wp-content/uploads/2023/09/SetEffect_DoubleHit.png)
Double Hit (Lv3)
If you receive a “Double Hit” Shot judgement, your [Attack Power] will increase by 7% on the next turn (3 per game)
![](https://dargomstudio.com/wp-content/uploads/2023/09/SetEffect_SkyShot.png)
Sky Shot (Lv3)
If you receive a “Sky Shot” Shot judgement, your [Defense] will increase by 11% on the next turn
![](https://dargomstudio.com/wp-content/uploads/2023/09/SetEffect_SuperSkyShot.png)
Super Sky Shot (Lv3)
If you receive a “Super Sky Shot” Shot judgement, your [Defense] will increase by 19% on the next turn
![](https://dargomstudio.com/wp-content/uploads/2023/09/SetEffect_DigShot.png)
Dig Shot (Lv3)
If you receive a “Dig Shot” Shot judgement, you restore 50 [HP] on the next turn (2 per game)
![](https://dargomstudio.com/wp-content/uploads/2023/09/SetEffect_SSDefence.png)
SSDefence (Lv3)
If your SS is fully charged, your [Defense] will increase by 10% on the next turn
![](https://dargomstudio.com/wp-content/uploads/2023/09/SetEffect_SSRestore.png)
SSRestore (Lv3)
If your SS is fully charged, you restore [HP] by 15% on the next turn (once per game)
![](https://dargomstudio.com/wp-content/uploads/2023/09/SetEffect_DestructionTimer.png)
DestructionTimer (Lv3)
When you receive more than 5 turns, your [Explosion Range] increases by 14% (3 per game)
![](https://dargomstudio.com/wp-content/uploads/2023/09/SetEffect_DefensTimer.png)
DefenceTimer (Lv3)
When you receive more than 5 turns, your [Attack Power] Reduction increases by 14%
![](https://dargomstudio.com/wp-content/uploads/2023/09/SetEffect_TimeBombS.png)
TimebombS (Lv3)
When you receive more than 2 turns, your [Attack Power] increases by 9% (once per game)
![](https://dargomstudio.com/wp-content/uploads/2023/09/SetEffect_TimeBombL.png)
TimebombL (Lv3)
When you receive more than 4 turns, your [Attack Power] increases by 12% (once per game)
![](https://dargomstudio.com/wp-content/uploads/2023/09/SetEffect_WindLance.png)
Wind Spear (Lv3)
When Wind is over 9, your [Attack Power] increases by 12% (3 per game)
![](https://dargomstudio.com/wp-content/uploads/2023/09/SetEffect_WindBomb.png)
Wind Bomb (Lv3)
When Wind is over 9, [Explosion Range] increases by 12% (3 per game)
![](https://dargomstudio.com/wp-content/uploads/2023/09/SetEffect_WindArmor.png)
Wind Armor (Lv3)
When Wind is over 9, [Defense] increases by 18% (3 per game)
![](https://dargomstudio.com/wp-content/uploads/2023/09/SetEffect_SkyShield.png)
Sky Armor (Lv3)
When your tank is in the highest position, the [Defense] increases by 16%
![](https://dargomstudio.com/wp-content/uploads/2023/09/SetEffect_SkyRecovery.png)
Sky Heal (Lv3)
When your tank is in the highest position, your [HP] increases by 50 (3 per game)
![](https://dargomstudio.com/wp-content/uploads/2023/09/SetEffect_SkyBlessing.png)
Sky Bless (Lv3)
When your tank is in the highest position, our team’s [HP] increases by 35 (3 per game)
![](https://dargomstudio.com/wp-content/uploads/2023/09/SetEffect_SkyLance.png)
Sky Spear (Lv3)
When your tank is in the highest position, your [Attack Power] increases by 14% (3 per game)
![](https://dargomstudio.com/wp-content/uploads/2023/09/SetEffect_ProtectMachine.png)
Machine Defence (Lv3)
When the attribute of the tank that attacks me is Machine, the [Attack Power] I receive is reduced by 23%.
![](https://dargomstudio.com/wp-content/uploads/2023/09/SetEffect_ProtectShield.png)
Shield Defence (Lv3)
When the attribute of the tank that attacks me is Shield, the [Attack Power] I receive is reduced by 23%.
![](https://dargomstudio.com/wp-content/uploads/2023/09/SetEffect_ProtectAnimal.png)
Animal Defence (Lv3)
When the attribute of the tank that attacks me is Animal, the [Attack Power] I receive is reduced by 23%.
![](https://dargomstudio.com/wp-content/uploads/2023/09/SetEffect_WeakProtection.png)
Victim Protection (Lv3)
When your tank has the least [HP], the [Attack Power] Reduction increases by 14%
![](https://dargomstudio.com/wp-content/uploads/2023/09/SetEffect_LevelRecovery.png)
Level Correction (Lv3)
When your tank has the lowest LV, the [Attack Power] Reduction increases by 10%
![](https://dargomstudio.com/wp-content/uploads/2023/09/SetEffect_WeakAnger.png)
Victim Anger (Lv3)
When your tank has the least [HP], the [Attack Power] increases by 14% (3 per game)
![](https://dargomstudio.com/wp-content/uploads/2023/09/SetEffect_LevelOvercome.png)
Level Overcome (Lv3)
When your tank has the lowest LV, the [Attack Power] increases by 12% (3 per game)
![](https://dargomstudio.com/wp-content/uploads/2023/09/SetEffect_GetBattleItem_BreakS3.png)
S Brake in Crisis (Lv3)
Get Battle Item(S Break3) when [HP] is below 35% (once per game) *This is a skill that acquires battle items during battle.
![](https://dargomstudio.com/wp-content/uploads/2023/09/SetEffect_GetBattleItem_AttackUp3.png)
Power Up in Crisis (Lv3)
Get Battle Item(Power Up 15%) when [HP] is below 35% (once per game) *This is a skill that acquires battle items during battle.
![](https://dargomstudio.com/wp-content/uploads/2023/09/SetEffect_GetBattleItem_ExplositionUp3.png)
Big Bomb in Crisis (Lv3)
Get Battle Item(Big Bomb 15%) when [HP] is below 35% (once per game) *This is a skill that acquires battle items during battle.
![](https://dargomstudio.com/wp-content/uploads/2023/09/SetEffect_GetBattleItem_HuntingTrap2.png)
HuntingTrap (Lv2)
Get Battle Item(HuntingTrap Lv2) when [HP] is below 70% (once per game). Bombs reduce tanks’ [Move]ment ability. *This is a skill that acquires battle items during battle.
![](https://dargomstudio.com/wp-content/uploads/2023/09/SetEffect_GetBattleItem_FireCircle2.png)
FireCircle (Lv2)
Get Battle Item(FireCircle Lv2) when [HP] is below 70% (once per game). The bomb causes a large-area explosion. *This is a skill that acquires battle items during battle.
![](https://dargomstudio.com/wp-content/uploads/2023/09/SetEffect_GetBattleItem_CurseBall2.png)
CurseBomb (Lv2)
Get Battle Item(CurseBomb Lv2) when [HP] is below 70% (once per game). Curse bombs lower [Defense]. *This is a skill that acquires battle items during battle.
![](https://dargomstudio.com/wp-content/uploads/2023/09/SetEffect_GetBattleItem_Turret2.png)
Turret (Lv2)
Get Battle Item(Turret Lv2) when [HP] is below 70% (once per game). Summoned turret will attack nearby tank. *This is a skill that acquires battle items during battle.
![](https://dargomstudio.com/wp-content/uploads/2023/09/SetEffect_CounterS.png)
Recovery Counter-S (Lv3)
When an enemy uses a skill to recover [HP], My tank gets 0.5 S point. (4 per game). Increase [S Point] by 0.5 when my Tank’s [HP] is under 20%(1 per game)
![](https://dargomstudio.com/wp-content/uploads/2023/09/SetEffect_CounterDefense.png)
Attack Power Counter-Defense (Lv3)
When an enemy uses a skill to increase [Attack Power], My [Attack Power] Reduction is increased by 9%. Increase [Defense] by 4% when my Tank’s [HP] is under 20%
![](https://dargomstudio.com/wp-content/uploads/2023/09/SetEffect_CounterAttack2.png)
S Counter-Attack (Lv3)
When an enemy uses a skill to get S point, My [Attack Power] is increased by 13%. (4 per game). Increase [Attack Power] by 4% when my Tank’s [HP] is under 20%
![](https://dargomstudio.com/wp-content/uploads/2023/09/SetEffect_CounterRestore.png)
Defense Counter-Restore (Lv3)
When an enemy uses a skill to increase [Attack Power] Reduction, My tank restores 70 [HP]. (5 per game). Restore [HP] by 4% when my Tank’s [HP] is under 20%
![](https://dargomstudio.com/wp-content/uploads/2023/09/SetEffect_SiegeAttack.png)
Siege Attack (Lv3)
If the tank attacks without moving, [Attack Power] increases by 5% on the next turn.
![](https://dargomstudio.com/wp-content/uploads/2023/09/SetEffect_FocusAttack.png)
Focus Attack (Lv3)
[Defense] of the tank I attacked is reduced by 5% only for me. (Effect only on tanks hit by the first explosion, 2 turn effect)
![](https://dargomstudio.com/wp-content/uploads/2023/09/SetEffect_GetBattleItem_TotalAttack.png)
Total Attack (Lv3)
Get Battle Item(Total Attack Lv3) when S score is 1 or higher (once per game). *Total Attack Lv3: [Attack Power] +15%, S score -1. *This is a skill that acquires battle items during battle.
![](https://dargomstudio.com/wp-content/uploads/2023/09/SetEffect_GetBattleItem_TotalHeal.png)
Total Heal (Lv3)
Get Battle Item(Total Heal Lv3) when S score is 1 or higher (once per game). *Total Heal Lv3: [HP] +15%, S score -1. *This is a skill that acquires battle items during battle.
![](https://dargomstudio.com/wp-content/uploads/2023/09/SetEffect_GetBattleItem_Patriotism.png)
Patriotism (Lv3)
Get Battle Item(Patriotism Lv3) (once per game). *Patriotism Lv3: [Attack Power] +15%, [HP] -100. *This is a skill that acquires battle items during battle.